Motion Player 1
Perform a continuous texture such as fabric, leather, or equipment movement.
Orbital Motion turns movement into a performance. Shape evolving sound textures and trigger one-shots with the ORBITAL 1 controller.
Two Motion Players shape continuous Foley layers while the Impact Player adds individual sounds such as footsteps. The demo shows how these elements can be performed together with the ORBITAL 1 controller.
Combine continuous movement sounds with precisely triggered details, then perform them together in real time.
Perform a continuous texture such as fabric, leather, or equipment movement.
Layer a second sound and shape both textures through expressive joystick movement.
Choose Pendulum mode to trigger a sample on every back-and-forth movement, or velocity-dependent mode: slow gestures keep the Motion Players running; quick movements trigger an impact.
Use the ORBITAL 1 joystick and fader to perform Foley and sound effects as a playable part of the scene.
From a tiny circular movement to a long paddle stroke, motion gives Foley a shape you can play.
Turn a small, repeated gesture into a detailed sound texture.
Shape delicate surface sounds with the movement of a hand.
Perform a longer gesture with water, rhythm, and changing texture.
Illustrative scenes. Orbital Motion is currently in development.
Orbital Motion is being developed for Foley artists and sound designers who want to perform movement, not just trigger samples.